Hi, my name is Alistair Braz and I am a technical artist at Digital Extremes. I am proficient with Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Unreal Development Kit and HLSL/CGFX programming.
10/30/2012 – Present • London, ON
Worked with various level designers and environment artists on Halo 4 Crimson Map Pack, Spartan Ops Season 1.5 and Warframe. As the sole technical artist, my job roles are to solve level design issues, help optimize art, assist with CPU and GPU profiling, conduct R&D on issues that come up during the production cycle and to provide support to artists through tools and documentation on the engine.
Advanced Diploma in Game Development
September 2009 – April 2012 • Oshawa, ON
Autodesk 3ds Max Autodesk Maya UDK Photoshop LUA Maxscript Python SVN/Perforce HLSL/CGFX Shaders